Input Notation Reference
Why Numpad Notation
Community guides universally describe directions using numpad layout — independent of whether you use keyboard, pad, or stick. Learning notation lets you read combos from any source without platform-specific arrow diagrams.
The interactive tool below visualizes directions 1–9 and maps attack buttons P/K/S/H/D to Strive defaults.
Common Input Patterns
Quarter circle forward (236) + button for many fireball-style specials. Dragon punch (623) for invincible reversals on many characters. Half circle (41236) for supers on some fighters. Charge 46 or 28 holds appear on select cast members.
- 236 — quarter circle forward
- 623 — dragon punch motion
- 214 — quarter circle back
- 41236 — half circle back
- 63214 — half circle forward (throws)
Using the Tool
Select example moves in the widget to highlight direction sequences. Cross-reference with in-game Command List and our controls mechanics page when learning a new character.
Notation Numpad
Les directions utilisent la notation numpad (1–9, 5 = neutre).
Boutons : P (Punch), K (Kick), S (Slash), H (Heavy Slash), D (Dust).
Facing right — 6 forward, 4 back
Sélectionnez un mouvement pour voir sa notation.
- Gun Flame (Sol) 236P
Quarter circle forward + Punch
- Volcanic Viper (Sol) 623S
Dragon punch + Slash
- Stun Edge (Ky) 236P
Quarter circle forward + Punch
- Zenten (May) 214K
Quarter circle back + Kick
Exemple : 236P = quart de cercle avant + Punch.