GUILTY GEAR -STRIVE- Wiki

Arcade and Survival Modes

Arcade Mode

Arcade path fights against AI with dialogue interludes — good for casual character trials and difficulty-adjusted CPU practice. Lower difficulty for learning; raise for execution testing without ranked stress.

Survival Mode

Survival challenges endurance against consecutive opponents with limited or regenerating health — tests consistency and meter management across multiple fights.

Local Versus

Offline 2-player versus supports couch play and local tournaments. Use for friendly matches without network delay — ideal for testing mirror matchups.

Questions Fréquentes

Arcade rewards?
Gallery unlocks and achievements — check Collection progress.
CPU difficulty levels?
Adjustable — start low when learning new characters.
Survival unlockables?
Varies by platform achievements — not required for ranked.
Practice before ranked?
Yes — arcade helps warm up execution.
Story overlap?
Separate — arcade is lighter narrative than Story Mode.

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